Created a Unity 3D car game that offers an interactive driving experience through both gesture and keyboard control.
Client
Independant Project
Role
Product Designer
Team
Independant
Period
4 weeks, 2025
Overview
Built a Unity-based 3D driving simulation where users control a virtual car through both keyboard input and hand gestures. Designed to replicate an immersive in-screen driving experience, this prototype explores bi-directional interaction for future AR/VR applications. The project demonstrates the potential for gesture-driven UI in spatial computing, paving the way for intuitive, screenless interaction in autonomous or gaming environments.
What I did
UX planning, Research, UI / Visual Design: Wireframe, 3D Prototyping
More detail
I’ll walk you through the details during our meeting